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Not just physically, she also showed a lot of determination in her actions.Īdam: You’re Quiet, body and voice. I think the great thing about her is that she is misunderstood even by the players of the game at first sight, but if you really get into her story you can see she is a complex and developing character. Stefanie Joosten: I really appreciated the character as a whole. The way Quiet is misunderstood by the other characters at first, but then gradually gains their trust is symbolic of how the problem of differences in language can be overcome.Īdam: What did you love about Quiet? Were there specifics that you enjoyed about the character? Were certain aspects you felt could've been improved?
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Stefanie Joosten: I think they came up with the character of Quiet because language is such an important theme in Metal Gear Solid V. How did the developers come up with this character? Played, and modeled, by the talented Stefanie Joosten, Quiet has become massively popular among the gaming community.Īdam: Quiet is one of the most highlighted characters in Metal Gear Solid V, using her body language and actions, instead of words, to convey her motives. While Punished “Venom” Snake steals most of the spotlight it’s the gifted assassin Quiet that stole the hearts of many gamers. This extraordinary adventure concludes the long-running Metal Gear franchise on a high note. With 2015 coming to a close and looking back at all the amazing games released this year one in particular stands out from the rest, Metal Gear Solid V: The Phantom Pain.